Jack Granger's Life In Space Evidence Blog
Unit C1 - “Life in Space” Evidence Ideation (Initial Ideas) Moodboards , Mindmaps , Concept, Sketches Pitching (Elevator Pitch) Planning Game Design Document, Concept Art, JIRA Development/Production Creating Assets, Sourcing Assets, Level Design, Unreal Engine Development Quality Assurance (Games Testing) 22/03/2022 Me and Tarun drew the main character for our space game on Pro Motion NG, an astronaut named Moe. This is his idle animation/standing still pose. I tried to animate Moe swimming/floating through the air. So far I have animated four frames of this animation. I tried to animate Moe pushing himself away from the wall. Overall I’m very pleased with how some of these animations turned out. However, there was one mistake that happened where the rest of the 16 frames for the pushing away from the wall animation didn’t save. So when I booted up that same animation there were ...